QUÉBEC TABLE HOCKEY RULES (Version 11.4 - August 2011)
1 - DECORUM, SPORTSMANSHIP: The participants agree to adopt a sportsmanlike
conduct and pleasurable for all. The main objective of everybody will be to
have fun in a friendly manner. After a warning, the tournament organization
reserves the right to exclude a participant that wouldnt respect this rule.
2 - TIMING: The games consist of a timed five (5) minute period. In the preliminary round, the ties are accounted for as such, and there is no overtime. In the playoffs, there is overtime until the first goal. Each player can ask for a timeout of thirty (30) seconds per game.
3 PLAY STOPAGE CALLED BY THE REFEREE: There is play stoppage and the timer
stops when :
a puck is projected out of the surface of play;
a puck is inaccessible on the surface of play elsewhere than behind the net
(see rule #6);
there is a goal or a disallowed goal (see the rules #9-10);
there is a defective part (see rule #7);
the "5 seconds" rule is not respected (see rule #5);
the puck is frozen in the goalie crease for 3 seconds. The opposing centerman
can hit the goalie before the expiration of the 3 seconds delay;
the referee judges that a situation necessitates a play stoppage.
4 FACE-OFF: With the exception of the foreseen situations described at the rules #5-6-7, all the face-offs are done at center. During a face-off at center, the base of the rods and the the center figurines must be outside the face-off circle. Wingers must be placed behind the goals and defencemen must be placed outside of the zone included between both blue lines. When the players are ready and well placed, the referee drops the puck from about 3 inches above the playing surface on the central dot and restarts the timer. Goals scored on face-offs are no good!
5 - "5 SECONDS" RULE: When a player takes possession of the puck, a player disposes of about 5 seconds to try a pass, a clearing or an attack (passes from « winger-to-winger » or « defenseman-defenseman » behind the net are not considered like being a new take of possession). If this time limit is not respected AND/OR that the referee judges that this player lets time go down voluntarily, the referee calls a play stoppage and a face-off is done at center.
6 DEAD ZONE BEHIND THE NET: When the puck lies in the dead zone behind the net, the referee calls a play stoppage either after a demand from the defensive player to stop play or either after a delay of 5 seconds, and then a face-off is done at center ice.
7 FALLEN FIGURINE AND DEFECTIVE PART: If a figurine falls (all, except the goalie) or that a minor breakage occurs (rod, goal lightly removed, etc), the game continues until the disadvantaged player regains possession of the puck. This player then has the choice to ask a stoppage or to continue to play at his own risks. If he asks a play stoppage, the referee gives it to him and remits the puck to the opposing player, to the winger of his choice. When both players are ready to restart play, the referee starts the timer and the play by saying GO. When the goalie falls down or that a major breakage occurs (broken end shield glass, moved and displaced board or uneven board, pulled off goal, etc ), the referee must demand an immediate play stoppage and will then execute an immediate play stoppage and will then do a FACE-OFF at center. Goals scored on a Face-off are no good!
8 DIRECTIVES AND OTHER MISCELLANEOUS INTERDICTIONS:
The goaltender zone (red rectangle) is forbidden to defensemen, that must
stay completely outside this zone, except if the puck enters in before;
Rods can be touched only by hands.
It is forbidden to play the « helicopter » (i.e. turn his player
without stopping) or the « saw » (i.e. do an excessive continuous
up-and-down movement with a figurine). Sustained forechecking but in a reasonable
way is allowed. ;
It is forbidden to move or to wable a board during play;
It is forbidden to use a rod to tilt or deform (even slightly) the surface
of play (play the crack);
It is forbidden to touch the figurines, the puck or any other part inside
the surface of play during the course of play;
It is forbidden to use modified figurines or any other figurines than those
furnished by the organizers of the tournament;
It is forbidden to use the goalie in reverse position.
In all these infraction cases, the referee must stop play and remit the puck to the winger of choice of the non guilty player. Thus the referee will place the puck on the side of the board and also on the red goal line chosen by the offensive player (non guilty) and then he can restart play as soon as the puck is deposited by the referee. Also the referee must start the timer only when the player that attacks touches the puck. Thus both players must be ready without any express demand by the referee, meaning that the offensive player can restart play right away after the puck is deposited by the referee, and the player on defence must be ready without warning.
9 - GOAL: A goal is allowed when the puck enters entirely into the net and remains in. Thus the puck must cross completely the red line. In the case when the puck immobilizes itself on the goalie rod completely behind the red line, the goal is allowed. If a player moves the goalie rod forward in order to make the puck touch the goal line, the referee will allow the goal.
10 DISALLOWED GOAL:
A goal scored by "ramming" will be refused ("ramming"
: assault at the net or shove of the board provoking a movement of the board);
After a face-off, a goal will be refused if :
- no winger controlled the puck before the goal,
OR - before the goal, the puck didn't cross the goal line behind the net;
A goal will be refused if there is no more time left on the countdown timer
or if the count up timer indicates 5.00 minutes.
11 GRACE RULE: In the preliminary rounds, a game cannot end by more than
a seven (7) goal spread. When the spread of seven (7) goals is reached, the
game is stopped, and the score ends as it is. This is to prevent stronger players
to run up scores on weaker players.
This rule does not apply in the playoffs.
12 - REFEREE: The referee is in charge of the good flow of the game. He must
apply the rules, do the face-offs, do the management of time and keep score.
At any moment, he must focus his attention to the game in course. His decisions
must be taken in all good faith but are WITHOUT APPEAL. No protest will be tolerated.
If a problem case happens, he can refer to the referee in chief. To his discretion,
the referee can consult a video replay, if that is possible.
Version 11.4 August 23rd 2011
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